Level Designer - Contract
You will be a part of the level design team on our next AAA title, responsible for creating fun, playable gameplay experiences. During pre-production you will work closely with environment artists to create and iterate whitebox environments which prove core gameplay concepts. Subsequently you will use 3DS Max and proprietary tools to mark up these environments with detailed gameplay information, and tune this gameplay into a high-quality console experience.
You must be flexible, highly motivatedand a fast learner.
- Excellent communication skills
- Strong 3DS Max skills
- Excellent listening skills
- Experience using level design tools to create working levels (preferable)
- A genuine passion for games
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a successful, highly talented and collaborative team.
Job ID: PG0038