Latest news from Playground Games

Playground Games at GDC ’15

February 16, 2015

It’s that time of year when the great and good of the games development community descend on the beautiful city of San Francisco, California for the Games Developers Conference.

For us, it’s one of the most exciting events of the year, a chance to meet and mingle, to learn and develop, and to share our knowledge and experiences.

Our development and talent teams will be there in force, so if you’d like to know more about our studio from the people that work here, or would be interested to find out about opportunities with the Playground family then get in touch with us at listing ‘GDC15′ in the subject.

We can’t wait to meet you!

This entry was posted by pgwpadmin

BAFTA Award Nominations!

February 10, 2015

We’re honoured and not a little proud to have received two nominations at this year’s prestigious BAFTA Games Awards.

We’ll be competing in the ‘Sports’ and ‘Best of British’ categories, and of course wish our fellow nominees the very best of luck (but not too much!).

British Academy Games Awards will be hosted by actor/comedian Rufus Hound and will take place on Thursday 12 March at Tobacco Dock, London. On the night, the ceremony will be streamed live online at BAFTA’s website,, will also feature red carpet highlights, photography and winners’ interviews, as well as dedicated coverage on its social networks including Facebook (/BAFTA), Twitter (@BAFTAGames / #BAFTAGames), and Tumblr.

Follow us on the night, and wish us luck!

This entry was posted by pgwpadmin

We’re hiring!

January 23, 2015

That’s right, we’re growing again. Following the stunning success of our multi-award winning Forza Horizon 2, we’re now ready to embark on our next project, and we have opportunities for some exceptional people to bolster our world class team. Areas we’re looking to grow include environment, VFX and technical art, animation, rendering and tools engineering. We’re also looking for mobile specialists to help us branch out into new areas of development.

We want to work with games professionals with a passion verging on an obsession for their chosen field, the willingness to go the extra mile to create great games, and the drive to push themselves, their colleagues and our studio to new heights.

On joining Playground, you’ll find something a little different from the norm. Sure, we produce blockbuster AAA games for a global audience, but we’re still indies at heart. Everyone has a voice in the direction we take, and though we’re consummate professionals, we operate in a fun, non-corporate environment, and we always challenge the status quo in regards to our approach to games development.

Check out our careers page for all of our current positions.

This entry was posted by pgwpadmin