Playground Games is looking for a skilled and experienced Senior Environment Artist to join our Forza Horizon team, for creating consistently high quality foliage and vegetation, raising the bar for environment content in our titles. You’ll work closely with internal stakeholders so the ability to communicate effectively is very important.

 
As a key member of the team, you’ll be responsible for creating consistently high quality environment art, bench-marking and raising the bar for environment content in our titles.Your technical and practical abilities will be well developed, and you’ll be able to grasp new concepts and programs quickly, as well as participating in R&D of new techniques to implement into the production pipeline. As a flexible, highly motivated and detail conscious professional, you’ll use your experience in your field to develop and mentor team members, while retaining hands-on creative responsibilities and keeping up to date with the latest bleeding-edge art production techniques.
 
 

SKILLS SUMMARY:

 
  • Strong understanding of the use of real world reference
  • Experience of working on published titles on consoles.
  • A proven track record in the delivery of high performance, high quality foliage assets for AAA titles.
  • A thorough understanding of all technical aspects of environment creation.
  • Strong interest in self-development of managerial skills, overseeing the work of other team members and mentoring and developing junior staff.
  • An outstanding portfolio demonstrating your environment work for AAA titles.

 
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within an established, highly talented and collaborative team. Apply Now
Simon Hughes's message image

A message from

Simon Hughes

“I feel very lucky to work at PG! I get to work with a world-class team of developers on AAA projects. I am constantly learning new skills and I get to express my creativity every day. I love that at PG, everybody really wants to make the best game that they can!”